NEW: Check out the new multi-player mode!
We are very happy to invite you to the public beta test of mult-player mode on Adventure Box. Yes, we’re all pretty exited about this one. On the front page you now have a panel that shows a selection of currently running games. If you click on a game, you’re sent straight into it. You can also choose to create your own multi-player game.
You can create a public game, so that anyone can join you, or a private one, in which other players need an invitation from you to be able to join. Once you’re in a multi-player game there are buttons to invite your friends on Facebook, Twitter, Google+ and e-mail. There also the option to just copy a direct link into the game, send it over messaging apps and services like Skype, Snapchat, Whatsapp and so on.
For now, you can join other players in fights against hostile creatures in worlds. There is no PvP-action as of yet, but it’s in the making. If a creature drops loot when it’s killed, all players get a loot bag.
Remember, this is an early beta test, so please bare with us if you experience any glitches in the game. As always, we really appreciate any bug reports, suggestions and comments you care to send our way. You find the public multi-player beta here!
WIN: We have a winner!
Adventure boxer Amalia wins our monthly competition by becoming the most successful maker of February 2017. For the effort, Amalia receives 250 gems. Congrats! But you can win, too. We’re running a competition for the whole of March and ff you top the monthly leaderboard at midnight March 31st you will win 250 gems. One gem equals 100 gold, so with 250 gems you can do a lot of stuff!
Note: An Adventure boxer cannot win the comp for two months in a row. It’s just the rules, ok?
NEW: Level 4 is unlocked
As of last week, the level cap on Adventure Box is raised to 4. That is a whopping 33,3333 percent increase of game creation fun! Level 4 adds new human and goblin content for the maker tools, including zeppelins, labyrinths and castle components. There are also new masks and body part types for players.
INTERVIEW: Meet Thomas!
We’re starting off our series, aptly called “Meet the team”, by having a chat with the guy who has his headphones on for pretty much of the time.
How would you explain what you do here?
– I’m producing all the sounds and the music for Adventure Box.
Could you describe the place where you’re sitting right now?
– We’ve recently moved all of my gear out of the office into a professional recording studio in order to create as good sounds as possible. Around me, at this moment, there are a wide variety of analog synthesizers and I have my computer packed with state of the art music software. To be able to create those special sounds for Adventure Box, I also use the odd instruments such as overtone flutes, didgeridoos, birembaus and lots of different percussive instruments.
What are the most challenging things about making music and fx for games?
– I love the variety that Adventure Box offers. There is a constant need for new music and sounds for all the different themes. The most challenging part is to create that exact Foley sound that is needed for a particular thing.
Do you have any fave game audio productions?
– An all time high inspirational game, when it comes to music and sound design, is World of Warcraft, and all other Blizzard games.
How about your listening habits?
– I’m into all kinds of genres of music, as long as there’s a professional approach to them. Everything from dark, pumping techno to sweet reggaeton, and even jazz!
Here’s a couple of q:s we have got from you boxers the past month. We try to answer all questions as they come in, since the questions and answers of the few could be useful to the many. So, here goes:
Q: Are you on Instagram?
A: Indeed we are! You’ll find us at @adventureboxofficial. Embarrassingly enough, we’ve lost access to our old Insta-account, @adventureboxstudio. So, don’t follow the old one, since nothing will get posted there, and you don’t want to miss out on any news.
Q: What is a voxel, exactly?
A: Simply put, a voxel is a three-dimensional equivalent of a pixel. Originally, voxels were (and are) used in the visualization and analysis of scientific and medical data. We use them for the graphics on Adventure Box. If you care to dig deeper into the subject you can check out this article on Wikipedia.
Here are some fixes and improvements we made for you since the last issue of this newsletter.
– Worlds are now rated using a star rating system, rather than just “Likes” – which opens up more possibilities for world rankings and sorting.
– Character voices are now correct. Previously, they all sounded the same in dialogue – in fact, they should all have individual voices based on type of life form and mask.
As always, we are immensely grateful for any bug report, suggestion, and the like, you care to send us!