By now, you pretty much get how the Maker works, if I’ve done my job properly.
But do you feel discouraged to create a game because you think it won’t be good enough? Or do you want to create one, but don’t know what type of game to make?
If you’re new to this, this might come from a lack of experience. And sometimes, all that’s needed is getting a little bit of inspiration.
But how to get it?
Let’s talk about that today: How to get inspired!
Consider these more like suggestions than anything, so don’t worry about following them to the letter. If they don’t work? Try something else!
People are all different, so find the way what works for you! Do you get ideas by standing on your head? That’s awesome! I wish I could stand on my head…
Here’s what I suggest you do:
Look everywhere – And I do mean everywhere
Inspiration can come from a lot of unexpected places.
And you can look at other games, though I wouldn’t recommend it, as you might get stuck in your way of thinking by only looking at games for inspiration.
Now, I’m not saying that you can’t be inspired by them at all. Just that you should look at other sources, too, just to gain a different point of view.
When in doubt – Improvise!
Having a full-fledged plan of the type of game you want to make is a great method for some. But if you’re not sure of the details, or only have the vaguest image of a game idea, don’t worry.
Almost all of the games I’ve made have been games where I only had a general idea of what I wanted to do and simply made stuff up as I went along.
Don’t give up!
If you’re not happy with a game you made, then that’s OK! Everyone has flukes every once in a while.
But here’s, perhaps, the most important tip I can give you: Don’t let them get you down!
You could use the failed game as inspiration for a different game or rebuild the whole game altogether.
And don’t take rude negative comments who don’t give feedback to heart – The people who leave such comments rarely want to encourage others to do better, but just do it to be jerks.
Constructive criticism is great. Name-calling isn’t.
Not all games you make will turn out the way you wanted, but just keep in mind:
If at first you don’t succeed, try and try again!
Ultimately, what it all boils down to is this:
Practice makes perfect! Keep at it, and you’ll get better!
That’s all I have to say about that! I hope I encouraged you to make a game!
Video version of this tutorial:
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The Adventure Box Team