Live stream from Stockholm open house party Nov 7, 16:00 GMT+1


This Friday, Nov 7, at about 4 PM GMT+1 (central European time) we will have a live stream from our open house party at the Stockholm office. IAWAKE (our own Thomas Huttenlocher) will DJ. Camera mostly covering him and party goers but we might cut to demos and interviews. Welcome!

Designing the city-crafting system in Adventure Box

RobDev Blog

Adventure Box Alpha World Map

From the very start of development on Adventure Box we wanted the crafting of cities to be a fun and skillful activity. We didn’t want to just offer players the ability to scattering buildings around – we wanted the kinds of buildings you build, and how you arrange them, to play a part in the character’s development and in the … Read More

A speech by CTO, Rob O’Leary at the HTML5 Developers Conference, San Francisco, October 2014

RobDev Blog

Hi all! I’m Rob O’Leary, CTO and co-founder of Happy Landlord Games. We’re a small, independent game studio based in Stockholm, in Sweden, and we’re developing a game called Adventure Box. Now, I’m no salesman – I’m an engineer – so I’m not going to write too much about what a wonderful, engaging.. *tasteful* product we’re building. Instead I’m going … Read More

Adventure Box Game Engine Preview!


Adventure Box Characters Logo

Experience The Story for the First Time This weekend you guys are the very first to get a preview of our new game engine. This is the engine we’re building up using the alpha technologies, combined with the gameplay mechanics we’ve designed based on your feedback. You’ll find the preview right here. There’s not much to do in there … Read More

Alpha v0.06 released!


The v0.06 alpha update is up! Woo! This week the Halflings have started to arrive – so you’ll find all new Halfling architecture in the asset catalogue! We’ve also be super-busy working on upgrading the control systems. So we have: A repaired targeting system, so it’s no longer difficult to correctly target voxels with your mouse! A new first-person camera … Read More

Alpha v0.05 released!


Hi all! Another update – and this time we’ve got something shiny and new in the interface! We’ve upgraded the Adventure Maker to include our new asset management system – which looks like this: If you already have an account, you can go ahead and login right now to give the new asset system a try. If you don’t yet … Read More

Alpha v0.04 released!


Hi all! Time for the weekly alpha update again. This week we’ve been super-busy working on design, account management, and assorted bugs reported by our intrepid alpha testers. We had planned to have our shiny new Adventure Maker asset system ready for this update, but since we’ve had so much interest in the alpha we decided to switch over to … Read More

Alpha v0.03 released!


Hi all! Well, it’s Saturday again and time for the weekly alpha update. This week we’ve closed lots of bugs, updated the website, and added a few new bits of shiny gear to the game itself. It’s now possible to create screenshots while inside the game and post them directly to Twitter, Facebook, Tumblr, Pintrest, and Google+. Just click on … Read More