“On Goblins” By Melker the Wise


My conversation with a goblin When I woke up that morning, I quickly realized it would be a horrible day. I dangled in a large metal cage beneath the biggest air ship you could ever imagine. Around us was nothing but open air and dark clouds. My back, my feet, my head … well, my entire body, hurt. It was … Read More

Adventure Box Maker and The rise of an Empire


Hallo Alpha tester! We have been busy developing for a while but now we are back! The alpha you have been testing was based on version 3 of our game engine. We are now completing version 4, which is much improved and optimized and which has lots of new functionality: Adventure Box Maker allows you to import a world from … Read More

Texturing greedy meshes in voxel worlds

RobDev Blog

Texturing greedy meshes in voxel worlds

A number of people have asked me about how I apply textures to quads generated using the greedy meshing approach (video: https://www.youtube.com/watch?v=0OZxZZCea8I, source: https://github.com/roboleary/GreedyMesh). There are a few ways to do this, but I thought it might be useful for me to share my approach. I texture greedily meshed quads by applying an offset and a modulus in the fragment … Read More

The Swedish RPG Adventure Box a game to watch for according to games™


GAMES tm Cover 154

The printed magazine, games™, issue 154, has published a showcase of game titles to watch for in the coming year, of which the Swedish RPG Adventure Box is mentioned as one. Totally sixteen games have been listed by the magazine. The RPG Adventure Box is mentioned as “A Minecraft-inspired voxel-based world, Adventure Box is ambitious – it’s split between two … Read More

Live stream from Stockholm open house party Nov 7, 16:00 GMT+1


This Friday, Nov 7, at about 4 PM GMT+1 (central European time) we will have a live stream from our open house party at the Stockholm office. IAWAKE (our own Thomas Huttenlocher) will DJ. Camera mostly covering him and party goers but we might cut to demos and interviews. Welcome! https://westreamu.solidtango.com/live/adventure-box-kickstart

Designing the city-crafting system in Adventure Box

RobDev Blog

Adventure Box Alpha World Map

From the very start of development on Adventure Box we wanted the crafting of cities to be a fun and skillful activity. We didn’t want to just offer players the ability to scattering buildings around – we wanted the kinds of buildings you build, and how you arrange them, to play a part in the character’s development and in the … Read More

A speech by CTO, Rob O’Leary at the HTML5 Developers Conference, San Francisco, October 2014

RobDev Blog

Hi all! I’m Rob O’Leary, CTO and co-founder of Happy Landlord Games. We’re a small, independent game studio based in Stockholm, in Sweden, and we’re developing a game called Adventure Box. Now, I’m no salesman – I’m an engineer – so I’m not going to write too much about what a wonderful, engaging.. *tasteful* product we’re building. Instead I’m going … Read More

Adventure Box Game Engine Preview!


Adventure Box Characters Logo

Experience The Story for the First Time This weekend you guys are the very first to get a preview of our new game engine. This is the engine we’re building up using the alpha technologies, combined with the gameplay mechanics we’ve designed based on your feedback. You’ll find the preview right here. http://preview.adventurebox.com There’s not much to do in there … Read More

Alpha v0.06 released!


The v0.06 alpha update is up! Woo! This week the Halflings have started to arrive – so you’ll find all new Halfling architecture in the asset catalogue! We’ve also be super-busy working on upgrading the control systems. So we have: A repaired targeting system, so it’s no longer difficult to correctly target voxels with your mouse! A new first-person camera … Read More

Alpha v0.05 released!


Hi all! Another update – and this time we’ve got something shiny and new in the interface! We’ve upgraded the Adventure Maker to include our new asset management system – which looks like this: If you already have an account, you can go ahead and login right now to give the new asset system a try. If you don’t yet … Read More